Tencent and Logitech are developing a cloud gaming handheld that will be released later this year

Tencent and Logitech are developing a cloud gaming handheld that will be released later this year ...

Games on this cloud handheld would be rendered and played on remove servers and streamed to the console, rather than a Steam Deck or Nintendo Switch that does all of the processing locally. Players would simply interact with them locally on the handheld.

Today's announcement is a teaser. Aside from a projected launch date later this year, we have no information on how much the system will cost or what it might even be like.

Both Logitech and Tencent want to capitalize on their popularity. As a cloud-focused handheld, it's safe to assume that Logitech will not load it up with the most powerful processing hardware on the market. This should reduce costs and make it more accessible to a wider range of potential buyers.

The wireless infrastructure is apparently in place to support such a venture. Following initial difficulties, cloud gaming itself has also come a long way over the last decade, with several big players including both Microsoft and Nvidia currently providing services.

Smartphones may be a major hurdle for a cloud-based handheld. Today's phones have enough power to deliver a solid mobile gaming experience, and they're only getting better with time. Add in a dedicated controller like the Razer Kishi or the Backbone One and you've got a serious mobile gaming platform at your disposal.

To be among the first to hear about Logitech's cloud gaming handheld, entrants are encouraged to submit their e-mail address on the company's website.

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