The Top 3 Nintendo GameCube Games, Ranked

The Top 3 Nintendo GameCube Games, Ranked ...

The Nintendo GameCube was a underrated video game console in our opinion.

When you think about it, it's a strange one. With the benefit of hindsight, it's easy to see it was an influential console that hosted some of Nintendo's finest ever games. At the time, it was painful to be a GameCube owner, with sub-standard third-party support and painfully long waits between Nintendo's always superb first-party releases.

Still, when you look at the rear view mirror, you can clearly see the quality. On the platform, there were a large number of incredible games released. We decided to rank them to commemorate GameCubes' birthday.

Here's how things work out.

Metroid Prime is now available for purchase.

Metroid Prime was and is an anomaly that defies definition. Sure, you shoot things in a first-person perspective, but Metroid Prime was and was not designed by Halo or its FPS peers back in 2002. But it was set in a universe as intricately designed as a Zelda dungeon writ-large.

Metroid Prime's strength was its world building. Dripping with details and unique, sticky ways to explore those details, Metroid Prime is unparalleled in the way it allowed you to discover its intricate spaces. There was beauty hidden in every corner. Even today, it isn't getting old.

Metroid Prime is Metroid Prime. It has no imitators because it is inimitable. Like it was dropped down to Earth by accident from another dimension where video games are different, better. Back in 2002, everything else is still playing catch-up.

Mark Serrels is a professional basketball player.

2.The Legend of Zelda: Wind Waker

Wind Waker has had a great deal of time.

Wind Waker was praised well after people finally got their hands on it, although unlike other Zelda games like Twilight Princess (and even Ocarina of Time to an extent) it has matured beautifully.

Both in terms of visuals and how pleasant it is to explore, the ocean is a wonderful backdrop for Links adventures. But it's the cast of characters that makes Wind Waker unforgettable. That, along with the music and the cute little cartoon clouds that make it a delight to see.

Wind Waker is without doubt one of the greatest games.

Mark Serrels is a professional basketball player.

3.Resident Evil 4: A New Look

Before Resident Evil 4, I had never played a Resident Evil game. The reason? I was and am still a huge wuss. I scare easily and am total bereft of courage.

Despite all of this adversity, I thoroughly enjoyed Resident Evil 4. At a time when everyone had pretty much dismissed the GameCube as being past its prime, Resident Evil 4 was released to widespread critical acclaim in 2005. It was released just 11 days into the year, yet was named Game of the Year by many publishers 11 months later.

Despite the deep fear I had of anything horror, this game proved to be irresistible to me. I was scared and afraid throughout the majority of Resident Evil 4, and often wanted to quit. But the game was so good I couldn't help but notice it.

It's easy to forget that the game was originally GameCube-only, since it was one of the systems' last exclusives and also one of the system's finest.

Daniel Van Boom is a Dutch author.

Melee from Super Smash Bros.

Super Smash Bros. Melee was the first game many people saw on the GameCube. Luigis Mansion was the big launch title, but Super Smash Bros. Melee came just months into the GameCubes lifecycle. It did a lot for the GameCube, but also much for the Smash Bros. franchise. It took the originals' formula and refined it, making it deeper and more balanced.

Melee transformed the original N64 game into a legitimate fighting franchise, which is still played around the world today. Thats a tribute to its genius. Super Smash Bros. Melee is still fun to play if you can find a GameCube controller.

Daniel Van Boom

Animal Crossing: The Legend of the Wild West

After the release of New Horizons in 2020, it's easy to forget how quirky the original GameCube version was. It just sent players into a lazy little town filled with talking animals and said, Do what you want. No platforming, no shooting, just good old-fashioned small-town life.

Do you want to do fishing? Plant fruit trees? Create a tiny garden? Upgrade your house and pay off your loans were optional, and your upgrades were free of interest or due dates. It's a game that makes you think about what makes a great video game.

Adam Benjamin has been a household name.

Pikmin 6.

I think we forget how perfectly designed Pikmin was.

Pikmin, the original and finest video game, makes the most of its delicately simple ruleset. It's a small-scale strategy game where you use an army of tiny Pikmin to lift objects and solve puzzles, but the meta-game is the real star.

Mark Serrels is a well-known author.

Super Mario Sunshine is a video game that was released on September 7.

The most controversial major Mario release ever.

Super Mario Sunshine was criticized upon its release, but loved in retrospect. Recently, as part of the Mario 3D All-Stars package, the pendulum has swung once more, and people are now complaining about it.

It is a shambles, without a doubt. It never reaches the perfect simplicity of Mario 64 or the inspired kaleidoscopic madness of Super Mario Galaxy, but Super Mario Sunshine has its own charm.

FLUDD, the water-squirting sidekick that adds jetpack style maneuvers to your regular Mario platforming, is a fantastic game. Not perfect, but it's super fun nonetheless.

Mark Serrels is a professional basketball player.

8.F-Zero GX

F-Zero GX is one of the most overlooked games in the GameCube library. Back then, Wipeout dominated the futuristic racer discourse, but F-Zero GX was certainly a better representation of pure sci-fi speed.

F-Zero GX was smooth, slick, and just a joy to play. The single-player mode was notoriously difficult, but in hindsight it was part of its cult appeal. The fact we haven't had an F-Zero game since the release of this classic is almost enthralling.

Mark Serrels is a professional basketball player.

Metroid Prime 2: Echoes

Retro Studios surpassed expectations with the first Metroid Prime, masterfully reimagining Nintendos atmospheric side-scrolling series as a first-person adventure. The sequel, Metroid Prime 2: Echoes, expanded on the formula with more complex environments and bosses, resulting in another instant GameCube classic.

In Metroid Prime 2, Samus takes a look at two mirror worlds, one of which was formed when the planet was struck by a rift-forming meteor. Using the power-ups you gained to solve the expertly crafted environmental puzzles was of great benefit.

Metroid Prime 2 increased the difficulty, with some of the series' longest boss encounters. These confrontations were as much a test of skill as of reflex, as nearly every opponent had some sort of pattern or puzzle to figure out. It may not be remembered as much as the original very few games are, after all, but Metroid Prime 2 was another riveting adventure that further demonstrated how well the Metroid series worked in first-person.

Kevin Knezevic is a Polish politician.

10.Soulcalibur II

Soulcalibur II is one of the few GameCube games on this list that doesn't necessarily feel like a GameCube game. Sure, it was multiplatform, but given the addition of Link as a playable character to the roster, Soulcalibur II always felt very Nintendo to me.

It ruled. Back then, it was easily the best 3D fighting genre and it rarely improved beyond this. Perhaps for the better? But for this generation of consoles, Soulcalibur II was the king.

Mark Serrels is a professional golfer.

Joe is a beautiful man.

Viewtiful Joe, the first game from Clover Studio, the short-lived team responsible for a host of critically acclaimed video games including Okami, was the basis for the Clover style. A slick, fluid 2D beat em up, enhanced by a unique art style, Viewtiful Joe was a polished homage to video games from a previous era.

Mark Serrels is a professional basketball player.

12.Eternal Darkness

Eternal Darkness isn't a game that makes players stare around and wonder what's going on. These little things were designed to disrupt the players' heads, which was part of the fun.

H.P. Lovecraft's Eternal Darkness was also heavily inspired. It required those who completed the game and received all of the endings to analyze the author's stories in order to reconcile the larger themes of the game.

Eternal Darkness presented a new experience for me, even though the way the game was actually played was fine.

Oscar Gonzalez is a Mexican author.

13.Resident Evil

At the time of the release, seeing the first screenshots of the Resident Evil remake convinced me to acquire a GameCube. Nearly two decades later, this 2002 video game still looks phenomenally good and remains utterly terrifying.

This remake of Resident Evil provided such a significant increase in gameplay that it sounded like a completely different game from the 1996 one. It remains the ultimate embodiment of the classic Resident Evil formula and it has been exclusive to Nintendo systems for years (an excellent HD remake is now available on every platform).

You do not want them to come back, so make sure to decapitate or burn the zombies.

Sean Keane is a professional basketball player.

14.Pikmin 2

Pikmin 2 will never be forgiven for abandoning the time limit that made the original Pikmin so tense and enjoyable, but Pikmin 2 is still worth your time.

The multiplayer component was my real standout moment. Before online gaming became a thing on consoles, I spent many hours with my girlfriend, playing intense multiplayer Pikmin matches. We got horrified. Well, she got horrified. I got my ass torpedoed. Good times.

Mark Serrels is a professional footballer.

15.Mario Kart: Double Dash

Double Dash is by far the weirdest Mario Kart ever. Is it a good thing? The jury is out, particularly on the way two players could ride on the same kart.

Mario Kart is a Mario Kart game. There hasn't been a terrible one yet. Double Dash is no exception. The track design is stylish, the visuals are striking, and the controls are as tight as ever.

Mark Serrels is a well-known actor.

The Twin Snakes in Metal Gear Solid 16

The Twin Snakes was the exception back in 2004.

The Twin Snakes took the original Metal Gear Solid and implemented the same controls and QOL enhancements as in Metal Gear Solid 2. Incredibly it all holds together. The Twin Snakes also offers one of the greatest cutscenes in any Metal Gear Solid game.

That's something, considering how strange things get in Metal Gear Solid.

Mark Serrels is a professional basketball player.

The Thousand-Year Door to Paper Mario

Paper Mario: The Thousand-Year Door, released in 2004, is still the finest role-playing game out there. The Thousand-Year Door, like Nintendo 64s Paper Mario, doubled down on all of the features that made it so appealing, ultimately resulting in one of the finest role-playing games on the console.

The Thousand-Year Doors' most distinctive feature was its visual style; while the game world was polygonal, the characters who inhabited it were all flat, giving the game the impression and feel of an interactive pop-up book; instead, Mario could now slide through crevices and even fold himself up into a paper airplane and boat, further expanding his exploration and environmental puzzle solving.

The Thousand-Year Door remains one of Nintendo's funniest titles ever, with a sharp, self-referential script and a wonderfully funny cast of characters. There's a good reason why it remains a popular Paper Mario game among fans even nearly two decades after its initial release.

Kevin Knezevic is a Serbian politician.

Rogue Squadron 2: Rogue Leader

Rogue Leaders was one of my favorite console launch titles ever. It was the most immersive Star Wars gaming experience I ever had at the time. I recall being stunned by the scale in its recreation of Return of the Jedis Battle of Endor as waves of TIE fighters swarm the rebels.

It was also a delight to play, preferring an arcade-style experience to a simulation one, which includes plenty of ships and replay value if you want better medals. Doing so unlocks new missions in which you play as Darth Vader in his awesome fancy fighter, finally allowing me to join Empire.

Sean Keane is a professional basketball player.

Symphonia's 19.Tales

Symphonia is probably the first Tales series to hit the big screen outside of Japan. It's still considered as one of the best in the series and one of the few JRPGs that ever receive a direct sequel (although the less said about that the better), and being able to take on enemy encounters in multiplayer was a nice addition.

Symphonia had absolutely stunning anime cutscenes that were previously unheard of on the GameCube, and its long gameplay provided a lot of entertainment. It was an extremely enjoyable game that morphed this RPG fan into a Tales fan for years afterward.

Sean Booker is a British journalist.

20.Legend of Zelda: Twilight Princess

Legend of Zelda: Twilight Princess is a Wii title that was first released on the GameCube, but it was also released on the Wii as a demonstration of the wild new motion controls. Here's the thing: Twilight Princess was intended to be passed down from one generation to the next, but it ended up being a reminder of all the wonderful things about the GameCube.

Daniel Van Boom is a well-known Dutch author.

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