Thewater isn't just about personal hygiene concerns, but also the comeback of the puddles issues following the release of Marvel's Spider-Man 2. Or something similar.
After the gameplay trailer for Marvel's Spider-Man 2, several people have openly criticized the visual rendering of the game, with particular reference to water.
John Linneman, a long-time collaborator of Digital Foundry, was of a completely different opinion. He wrote a piece on how the awaited sequel would increase ray tracing support, thus increasing the wavelength of reflections.
Someone has even gone so far (and the tweet below bears testimony to it) to criticize the reflections on the water of a photo without knowing it was a shot and that it was also a screenshot from Marvel's Spider-Man 2.
In our Marvel's Spider-Man 2 gameplay trailer, you'll find further information (and comments on its visuals) below.