Joanna seemed to be enjoying the process.
The Wired writers explained how different sounds were recorded for God of War Ragnarok. The voices of the actors are recorded in the studio, but what if Kratos had to cut someone, and Atreus' sword had to fall?
Joanna Fang, a cheerful PlayStation Studios audio specialist, comes to the rescue. In God of War Ragnarok, Joanna was responsible for the various clanging, crunching, smacking, squeaking claws, and other sounds.
Joanna honed her craft a lot when it came to voice acting. With swords and axes, the easiest thing is: you can easily find a piece of iron and clang. But what if you want the sound of a galloping horse?
Joanna used a pair of battered plungers to record the horse's voice. Also during the recording of sounds were actively used: wooden sticks, bamboo, crowbar, and melons. They were invaluable when it came to preserving Kratos' flesh.
Joanna walked, but not on snow, but on coal, which turned out to be quite similar.
This is an interesting article.