The Last of Us on PC is a terrible redesign, with mixed reviews

The Last of Us on PC is a terrible redesign, with mixed reviews ...

Players are actively sabotaging games due to crashes and the compilation of shaders.

The Last of Us was reimagined for PC, almost seven months after it was released on Steam. The game has 50% positive reviews on the game.

Players are actively expressing their frustrations over a wide variety of technical difficulties. There are two main ones: a long compilation of shaders at the very beginning of the game and regular critical errors that result in crashes.

A number of gamers have complained about the overall optimization of The Last of Us: it can take several hours to set up, even on fairly powerful equipment.

The Last of Us remake has significant system requirements: a GeForce RTX 4080-level video card is recommended for games at 4K resolution. Players were initially worried that high requirements might result in poor optimization.

The developers (it is assumed that the port was made by the Iron Galaxy studio) have yet to respond to the player's questions. Now about 35 thousand people are trying to play the Steam version of The Last of Us.

This is an interesting post.

You may also like: