Cyberpunk 2077 was a disappointing year, especially from a technical standpoint. However, the game has improved and might be released in April.
We all remember and: Cyberpunk 2077 was a flop. Despite the game's greatness back then, numerous bugs and technical issues plagued the release for months. In the meantime, the title has blossomed into a real flagship game, especially when it comes to ray tracing effects.
In April, Cyberpunk 2077 will receive the previously announced Overdrive mode, as confirmed by CD Projekt RED and NVIDIA.
In the PC version, path tracing is already included, as well as a newer form of ray tracing, which is also known as full ray tracing, which allows all light sources to cast physically correct soft shadows, which in turn allows for more realistic indirect lighting and occlusion.
Only players with current graphics cards will be able to enjoy path tracing, which makes DLSS 3 for RTX-40 graphics cards almost a must, even if the update supports Shader Execution Rendering in response to NVIDIA GPU workload optimization.
So make sure you have the appropriate graphics boards in your computer, and also make a note of the date and get a glimpse of the visual characteristics that can be expected with the upcoming Phantom Liberty expansion – which, for good reason, will only be available on PC, PS5 and Xbox Series X/S devices.
First Look at Cyberpunk 2077 with NVIDIA DLSS 3 and Ray Tracing: Overdrive
With NVIDIA DLSS 3, Cyberpunk 2077 is said to be even more beautiful and enhanced by the new Ray Tracing: Overdrive mode. Up to 4x performance increase