The Diablo IV beta is now out, and if you want to know how it differs from Diablo III's graphics predecessor, please read on.
A look at the returning Diablo III characters' character models reveals a significant graphical improvement in Diablo IV. This is not unusual given the 11-year gap between the two titles.
Comparison of Diablo IV and Diablo III character models
Below are screenshots showing how to recreate character models from Diablo 3 and Diablo 4.
Diablo IV's character models are much richer in detail and include more complex shaders. This is also important in terms of lighting, as the characters in the game are lit more appropriately, giving them a more natural and realistic appearance.
Diablo IV is a forthcoming action role-playing game developed and published by Blizzard Entertainment, and is the fourth main installment in the Diablo series. Although new features such as an open environment and pvp interactions will be included, series staples such as re-playable, randomly generated dungeons and loot-focused character building will remain.
Diablo IV's gameplay involves the gradual acquisition of stronger gear as a result of defeating increasingly hostile opponents. Character class abilities may be altered by equipment and talent trees, giving them unique abilities in combat against enemies.
Enemies are grouped into monster families, each categorized by a theme, fighting technique, and location. Different archetypes that play different roles are present in each family, allowing for the synergy of specialized abilities among family members. They have distinctive silhouettes, stances, and weapons that set them apart from each other.