Today, Red Beard Games released Divine Knockout update 1.33, which is for the big Blazing Bifrost character patch! The entire Divine Knockout March 22 patch notes may be seen below.
New Skins
Blazing Bifrost Event Pass: Ymir - Magmir
New Map: A Fiery Furnace
In this new distinct map Fiery Furnace, it's time to heat things up! Maneuver elevation variations and hazards while avoiding firebombs created by the furnaces
Event Pass is a new feature.
The Blazing Bifrost Event Pass is now available.
Players may upgrade to the Event Pass to unlock red hot cosmetics and currencies to commemorate the start of the new Season, or to receive a free upgrade to all levels!
Here's a list of unlockable XP Boosters, Stars, and Runes!
FX from the Bifrost Shatter Knockout in an Instant Unlock
Magmir, Ready for Battle Banner, Instant Unlock
Avatar of the Blazing Flame in Tier 1
Fire Sprite Emote in Tier 5
Frostfire Seal Card on Tier 10
Flame Emblem Crater in Tier 15
Title of Tier 18: Fire Lord
Magmir Ymir Skin in Tier 20
Here's how to get the most out of Event Pass!
God Pass and Lesser Blessings We made significant adjustments to the game's progression in DKO:
- We adjusted the god pass XP requirements so that players progress faster within the track, unlocking the gameplay progression earlier. We’re lowering the total Experience requirements in the God Pass by roughly 30%.
- Divine Traits and Greater Blessings have been moved earlier in the god pass progression track
- Lesser Blessings have been removed from the game. It will allow us to create more and more interesting traits for characters in the future. More info on that very soon.
More information on this change are available in a full blog post posted here.
b>New Feature: Map Rotation Every 2 weeks there will be map rotations on the 3v3, 2v2 and 1v1 Queues. Please find the first map rotations listed below and keep in mind that we will share future map rotations on our social media channels!
God's Balance
Amaterasu
Amaterasu's Divine Trait Switching Strike was hampered because it was causing an increase of power and unbalanced situations. We wanted to develop a new talent that would replace Switching Strike, resurrecting three selectable Divine Traits on Amaterasu.
- Switching Strike has been replaced by a new talent called Blade Edge.
- Blade Edge: The attack after Uppercut grants 10% Ultimate Charge if it is an Air Light (2nd hit) or reduces all cooldowns by 2s if it is Air Heavy.
- Blade Edge: The attack after Uppercut grants 10% Ultimate Charge if it is an Air Light (2nd hit) or reduces all cooldowns by 2s if it is Air Heavy.
- Blade Edge: The attack after Uppercut grants 10% Ultimate Charge if it is an Air Light (2nd hit) or reduces all cooldowns by 2s if it is Air Heavy.
King Arthur is the author of numerous works of art.
The ability 2 projectile is easier to avoid than the other projectiles in the game.
- Updated tracking, warping, and hitbox size of all the attacks.
- Increased projectile speed of Soaring Edge by 20% to increase skill check.
Loki
Loki has seen a wonderful god release, but we need to modify him in this patch. Because the ability to stealth was obtained too quickly, we wanted to keep his abilities and talents interesting. We also altered the Ultimate, since it was more punishing than other versions.
- Integrate a specific SFX of a laugh (or other sound in line with stealth fantasy) that has to be very recognizable and unique. It has to be heard from close to medium/far distance from opponents to be aware of the stealth activation.
- Acrobatic Vault: Increased the cooldown from 17s to 20s.
- Obscuring Dagger: Reduced damage from 12 to 10.
- Explosive Me:
- Added 0.1 on the charging phase to force Loki to wait more time before the Ult is fully charged (providing also more time to refire)
- Added 0.1 on the prefire of the explosion to give more reaction time to the opponents to dodge/avoid the explosion
- Reduced the dmg bracket of the Ultimate from 20-30 to 17-25 to be more in line with other gods’ ult damage
- Reduced Ultimate Charge rate by 8% (same as Sun Wukong and King Arthur).
- Empowered Air Light:
- Reduced warping distance from 9m to 8m
- Reduced the velocity of the warping to reduce the “snappy” feeling of the attack and provide more time to react for opponents
- Reduced damage from 16 to 12
- Empowered Air Heavy Attack:
- Reduced the velocity of the warping to reduce the “snappy” feeling of the attack and provide more time to react for opponents
- Reduced damage from 16 to 14
- Added 0.1 on the charging phase to force Loki to wait more time before the Ult is fully charged (providing also more time to refire)
- Added 0.1 on the prefire of the explosion to give more reaction time to the opponents to dodge/avoid the explosion
- Reduced the dmg bracket of the Ultimate from 20-30 to 17-25 to be more in line with other gods’ ult damage
- Reduced Ultimate Charge rate by 8% (same as Sun Wukong and King Arthur).
- Reduced warping distance from 9m to 8m
- Reduced the velocity of the warping to reduce the “snappy” feeling of the attack and provide more time to react for opponents
- Reduced damage from 16 to 12
- Reduced the velocity of the warping to reduce the “snappy” feeling of the attack and provide more time to react for opponents
- Reduced damage from 16 to 14
- Added 0.1 on the charging phase to force Loki to wait more time before the Ult is fully charged (providing also more time to refire)
- Added 0.1 on the prefire of the explosion to give more reaction time to the opponents to dodge/avoid the explosion
- Reduced the dmg bracket of the Ultimate from 20-30 to 17-25 to be more in line with other gods’ ult damage
- Reduced Ultimate Charge rate by 8% (same as Sun Wukong and King Arthur).
- Reduced warping distance from 9m to 8m
- Reduced the velocity of the warping to reduce the “snappy” feeling of the attack and provide more time to react for opponents
- Reduced damage from 16 to 12
- Reduced the velocity of the warping to reduce the “snappy” feeling of the attack and provide more time to react for opponents
- Reduced damage from 16 to 14
Talents are at their peak.
- Effect Seeker Divine Trait (Attacks against Poisoned and Blinded enemies deal an additional 2 Damage) reduced damage buff provided from 2 to 1.
Sol is a computer game that you can customize.
Sol undergoes minor Quality of Life changes in this patch. We increase her healing potential and strengthen her character following the changes made in the previous patch. Also, Disapparate's animation was not perfectly synced with the movement's start.
- Increased the number of pools created by “The Floor is Lava” from 4 to 6.
- Reduced the length of the pre-fire animation by 2 frames.
Sun Wukong is a Chinese emigrant.
We want to improve the "Monkey See, Monkey Do" skill by including a subtle way to recognize the clone (in conjunction with what we already did in the last patch: the clone dealing 30% less dmg).
- Clone plays specific gameplay cues when is hit by the opponent and when he hits the opponent. The gameplay cues are just slightly different, requiring attention to be recognized.
- The talent name of “Precise Momentum” has been updated in “Sun Wukong’s Momentum” to avoid naming inconsistency.
- The “Monkey See, Monkey Do” talent has been updated in “Monkey See”, and the clone can now use just The Magic Cudgel (Dashing Strikes has been removed from the talent).
Susano
Our team has been working on a new skill to take the place of the Wind Runner minor trait, which is too powerful and leads to unbalanced power spikes in the aerial playstyle.
Talents are plentiful.
- Wind Runner replaced by a new Talent: Windstorm
- Attacks against enemies trapped by Swirling Tempest deal additional 2 damage and 20% knockback (Up to 6 damage per Attack).
- Attacks against enemies trapped by Swirling Tempest deal additional 2 damage and 20% knockback (Up to 6 damage per Attack).
- Attacks against enemies trapped by Swirling Tempest deal additional 2 damage and 20% knockback (Up to 6 damage per Attack).
Updates on Maps
- Buff Pads have been added to the following maps for Knockout modes:
- Spinning Spikes
- Sinking Swamp
- Rockslide Ridge
- Spellbound Study
- Spirit Shrine
- Spinning Spikes
- Sinking Swamp
- Rockslide Ridge
- Spellbound Study
- Spirit Shrine
- Spinning Spikes
- Sinking Swamp
- Rockslide Ridge
- Spellbound Study
- Spirit Shrine
Mayhem in the Mystic Sea
- Merlin statue has less intrusive invisible collision around it.
- Big pillars structure now has even more form accurate collision. This should now also allow crater decals to sometimes not be visible.
Bug Fixes
A few things we also fixed are listed below.
- Character Select now by default highlights the favorite God (or last played God if there is no favorite) instead of Amaterasu.
- Added a gamepad key binding option for resetting the camera (default is right stick click).
- 3vAI switched to Knockout instead of Arcade
- Fixed where Loki was playing his Enemy Knockout voice lines when an ally is knocked out
- Fixed an issue where Amaterasu’s uppercut was sometimes putting her to be behind the target
- Changed the name of the Arcade custom tab to 3v3 custom
- Fixed an issue where players did not receive daily login rewards if they were loaded into the tutorial.
- Fixed where AI Thor’s Ability 1 wasn’t displaying the warning
- Fixed a controller issue where changing god in practice rooms changes god for the AI
- Fixed where Bots were unable to navigate onto the central tower when playing oddball on crumbling keep when nobody was holding the crown
- Fixed where Oddball cooldown HUD failed to countdown in a custom arcade game
- Fixed an issue if Ymir was standing right next to his wall then he could be hit by abilities thrown at the other side of it