Sea of Thieves, an online pirate thriller released five years ago, despite some initial criticism of the lack of content and the monotony of the gameplay. Over the years, the developers have managed to bring the game to the level of popular mass entertainment.
Representatives of Rare explained how the game evolved from the very start, not to tell the players a story, but to give them the tools to create their own adventures. And the main idea of Sea of Thieves has not changed over the years.
According to the published statistics, players have collectively spent 1.12 billion hours in the game over the previous five years. And the majority, 54 percent of gamers, do not use a PC, but an Xbox.