The issue appears to be limited by resolution, textures, and lighting.
The ElAnalistaDeBits channel has released the finest Diablo 4 beta graphics comparison for all supported platforms: PC, PlayStation 5, Xbox One, Xbox One X, Xbox Series S, Xbox Series X, PlayStation 4, and PlayStation 4 Pro. The difference in image quality between the platforms is small.
The most noticeable change is rendering resolution. Here is a list of console permissions:
PlayStation 4: 1080p, 30 fps.Xbox One X: 1440p, 30 fps.Xbox Series X: 4K, 60 fps. PlayStation 5: 4K, 60 fps. PlayStation 4: 1080p, 30 fps.Xbox One X: 1440p, 30 fps.Xbox Series X: 4K, 60 fps.PlayStation 5: 4K, 60 fps.
All consoles adopt the technique of temporary frame reconstruction, which allows you to speed up the frame rate by reusing fragments from an already rendered frame to create a new image.
The second noticeable difference between the platforms is the lighting. Light and shadow effects on next generation consoles and PC look slightly better than on PlayStation 4, Xbox One and their modifications.
The textures on previous generation consoles are also slightly worse than those on PC, PlayStation 5 and the Xbox Series. This is logical: older consoles still have a lower rendering resolution.
Despite the fact that models on all platforms are either identical or almost identical, we did not discover a significant difference in the quality of the elaboration of characters, locations, and various objects.
Diablo 4 is a solid choice in terms of performance. Most games have the highest frame rate, but small drawdowns are less common on previous generation consoles, but we are not talking about a substantial reduction in frame rates.
Diablo 4 will be released on PC and consoles of two generations on June 6, 2023.
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