In a video published by Game Informer, the Il remake of Resident Evil 4 can be backed by a modernized gameplay in comparison to the original. The two game's creators, Yasuhiro Ampo and Kazunori Kadoi, discussed the changes made to the experience.
In the course of this makeover, Ampo and Kadoi discussed the elimination of quick-time events, but also about how the control system, which was used in the 2005 version, worked differently.
Leon will be able to defend himself more effectively from the assault of opponents in Resident Evil 4. That is why the developers wanted to give him the ability to parry the blows and perhaps launch powerful counterattacks to thin out his opponents.
The possibilities of interaction with the situation have been expanded, as well as to strengthen the exploratory component, and it was thought to also include stealth mechanisms that may be utilized in certain situations for the silent elimination of the villagers.
With all the news about Resident Evil 4, we also discussed them in our special, which will be available starting March 24 in PC, PS5, PS4, and Xbox Series X|S versions.