Season 4 of Battlefield 2042 Update 1.28 is coming to an end this February 28

Season 4 of Battlefield 2042 Update 1.28 is coming to an end this February 28 ...

Season 4: Eleventh Hour has been added to Battlefield 2042, including a new specialist, new weapons, and more! See what's new in the official BF2042 patch notes from February 28.

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What does Season 4 bring?

Here are a summary of the new information, as well as highlights of changes and improvements:

  • New Map: Flashpoint
  • New Specialist: Camila Blasco
  • New Vehicle: CAV-Brawler
  • New Weaponry: AC9 SMG, RM68 Assault Rifle, RPT-31 LMG and Super 500 Shotgun
  • New Gadget: SPH Explosive Launcher
  • New Vault Weaponry: SVD and Type 88 LMG

When may I play?

Season 3 of Season 3 comes to an end on February 28th at 08:59 UTC.

Update 4.0.0, which includes all changes and improvements for this Season, goes live on the same day at 09:00 UTC.

At 12:00 UTC, your Seasonal and Battle Pass progression starts shortly thereafter. You'll begin your journey to unlocking our most recent and final Specialist, Camila Blasco, new weapons, such as the RPT-31 LMG, and our most recent vehicle, the CAV-Brawler.

Playlists for Season 4

Once the new Season is complete, you may go straight to Flashpoint, thanks to our 24/7 Playlists that we'll activate for both Conquest and Breakthrough.

CHANGELOG

Improvements in General

  • The End of Round sequence now explains what will happen after this transition phase. For example, if you switch sides if you stay in the lobby. You’ll now also be presented with a prompt to confirm if you’d like to exit – this will help reduce accidental quitting to the main menu.
  • Fixed issue where reaching Extraction Streak 3 in Hazard Zone with Crawford and Zain wouldn’t unlock the Risk Worth Taking Player Card Background
  • Fixed an issue that would cause vehicle icons to flicker while the big map was open.
  • Increasing the size of the minimap will no longer also increase the size of the icons.
  • Added an option to allow customization of the scale of the minimap icons.
  • Added an option for the scale of the minimap icons to scale with the view distance of the minimap (Enabled by Default).
  • Fixed an issue that was causing the visuals of a ping to display incorrectly.
  • Fixed an issue where the base circle VFX on a location ping was sometimes missing.

Controller Mapping As part of update 3.2.0 and the Return to the Class System, the Default Mappings for Controller Layouts were updated to accommodate the addition of the new Class Gadget slot as well as accompanying gameplay changes. Due to these changes we'll need to reset Custom Layouts for controllers.

  • Throw Grenade
  • Switch Primary Weapon / Open Plus Menu
  • Plus Menu Navigation (Choosing of Attachments)

Before you begin a match, we recommend that you familiarize yourself with these changes and upgrade and re-customize your controls.

Portal to Battlefield

  • Portal – Battlefield 3 – Fixed an issue with the SMAW / RPG-7V2 where the rocket was deflected into the ground when the user was shooting into a fence.
  • Portal – Battlefield 3 – Fixed an issue where the SFX for detonation was not functioning properly when using a C4 remote detonation.
  • Custom Portal experiences that have PvP AI (but not PvE) and no other change than to the map list will have Ribbons XP enabled, Mastery Progression up to Tier 12 and Weekly Missions enabled instead of the usual Restricted XP.

Maps

Breakaway is a group of experts who meet and mingle together.

  • The Penguins have filled in a hole near B1 where players were unable to get out of if they had fallen victim to it. Pesky penguins.
  • Fixed a visual issue with the billowing smoke from the two silos near the waste pools.

Kaleidoscope

  • Fixed an issue where sector lines between Sectors D and C were overlapping while playing Conquest.

Stranded

  • Fixed an issue where players were sometimes spawned within a container on FFA and Gun Master FFA modes.
  • Fixed an issue where the cinematic camera during the intro would sometimes behave incorrectly on Conquest.

Spearhead is a new genre of music created by a man.

  • Fixed an issue while playing Conquest Assault where a player was spawned OOB when trying to deploy on the “A” Capture Point.

Soldiers are expected to serve their country.

  • Improved the consistency of Melee takedowns for standing and crouching soldiers.
  • Improved prone behavior on steep slopes.
  • Improved zipline behavior when a vehicle was parked near the same location as the zipline.
  • Fixed an issue which would sometimes cause the camera to become stuck while using a ladder.
  • Fixed an issue which was causing audio to play from the wrong direction while in a downed state.
  • Fixed an issue that caused the icon of selected weapons to disappear when climbing a ladder.

Specialists are on the rise.

Casper is a scientist.

  • Fixed an issue that caused Casper’s OVP-Recon Drone to be able to destroy certain map objects it wasn’t intended to.

Crawford is a well-known actress.

  • Fixed an issue that resulted in no health bar being present while repairing Boris’ Sentry Gun and Ranger whilst playing as Crawford.

Dozers are used sparingly.

  • Fixed an issue that caused the throwing knife to generate a ricochet bullet when hitting Dozer’s Ballistic Shield

Falck is a well-known Dutch author.

  • Fixed an issue that caused shockwaves from explosions to interrupt Falck’s self-heal interaction.

Lis is a lawyer who works in the United Kingdom.

  • Reduced the maximum range of Lis’ G-84 TGM from 600m to 475m.
  • Reduced the boost speed of Lis’ G-84 TGM from 150m/s to 110m/s.
  • Tightened the turning angles of Lis’ G-84 TGM.
  • Adjusted the input clamping when boosting with G-84 TGM in accordance to the new turning angles.
  • Reduced the acceleration modifier when boosting with Lis G-84 TGM from 1.85x force to 1.15x force.

Dev Comment: With these tweaks, we're aiming to push Lis towards a higher skill ceiling (more skill required to master) and to improve the vehicle player experience. This will make the missile less agile, limiting it's ability to double-back on itself after an initial miss.

The increased speed and acceleration reductions will give car players greater control over when they react to an inbound missile.

We want players to have a clear target to attack with the TGM before it is fired, as we saw in update 3.2.1, and these tweaks as well as the speed and max range reductions are all designed to address this.

Paik is a talented singer-songwriter.

  • Fixed an issue that caused Paik to be unable to use her EMG-X Scanner in passenger seats

Zain is a German emigration engineer.

  • Fixed an issue where the sound which would play when updating the airburst distance from Zains’ XM370A Airburst Rifle was being triggered in instances where it shouldn’t.

Gadgets

  • Fixed an issue where the EMP Grenade did not disable some vehicular weaponry or trigger any visual VFX as intended.
  • Fixed an issue where some Gadgets were able to hit enemy soldiers through autonomous gates
  • Fixed an issue where using the T-UGS would cause unwanted screenshake.
  • Fixed an issue where the SFX for the detonation remote on C5 would not play properly.
  • The Assault will now be able to carry a maximum of two Med Pens. Upon spawn, you will still have one available to you.
  • Fixed an issue with the M18 Claymore so that it has a forward facing explosion exclusively.
  • The M18 Claymore will no longer be capable of destroying building walls, this is to bring it more in line with its intent
  • Adjusted the AT Mine so that it blends into the terrain better.
  • Fixed issue where damaging a player-operated Mounted Vulcan would result in receiving Vehicle Assist XP when a teammate destroyed it
  • Location pings will no longer display when pinging a neutral Mounted Vulcan.

Vehicles are an essential part of transportation.

  • Fixed an issue where Air Radar was present while the minimap is disabled.
  • Updated the crosshair for the UAV-1 Drone.
  • Fixed an issue with the Active Protection System on vehicles that would sometimes cause VFX to apply twice on successful interception.
  • Fixed an issue where vehicle wheels would sometimes move while in an elevator.
  • Fixed an issue that caused both crosshairs on the M5C Bolte to show hit markers when the missiles were equipped.
  • Updated the rangefinder in vehicles to go to 100+ instead of 200+
  • Using a knife on a light vehicle now has a reduced impact, we’ve previously stated that we haven’t invented adamantium for knives and that is still the case.
  • Fixed an issue which would sometimes cause tracers to spawn offset while firing the Canister Pod on vehicles.
  • Enabled threat detection system audio cue for passengers in EMKV90-TOR as intended.
  • While piloting or driving a vehicle, lock-on sounds will no longer play for any passengers.
  • APS will no longer remain active after a vehicle has been hacked.
  • Brake lights on vehicles have had their brightness toned down while on Stranded.

Specific to aircraft

  • Made lift and drag improvements on the aileron and elevator areas of Jet Aircraft to allow for smoother pitching.
  • Improved pitch down to now turn faster than pitching up as intended.
  • VTOL mode will now correctly activate and deactivate for the F35 and Condor
  • Made adjustments to the F35 turning rate to be more in line, and in competition against the SU-57 Felon.

Weapons

  • Fixed a visual issue that was present on the PKS-07 scope while ADS’ing.
  • Fixed an issue where using a Bipod against any surface would decrease dispersion by 40% instead of the intended 20%.
  • Fixed an issue where weapon stats were sometimes showing up in both the pros and cons fields within the collection menu.

AC-42 is a long-term battery. AC-42 is a component of the AC-42. AC-42 is a new generation of generators. AC-42 is a dual-phase system. AC-42 is a new model.

  • The AC-42 will no longer clip through the screen when opening the Plus Menu.

MTAR-21 is a new model for managing and evaluating energy. MTAR-21 is a new type of computer. MTAR-21 is a new type of programming language.

  • Fixed an issue where the MTAR-21 had the incorrect headshot multiplier.
  • The MTAR-21 heavy barrel attachment now affects recoil, dispersion, bullet velocity and ROF.
  • Fixed issue where the MTAR-21 didn’t display Burst as an available fire mode in the weapon details.

M416 is a 16-inch screen television set in the United Kingdom. M416 is a 16-inch widescreen television. M416 is a powerful quadrant. M416 is a quadruple of vehicles.

  • Fixed an issue where the M416 had the incorrect headshot multiplier.

NVK-22 is a video game developed by Sony. NVK-22 is a safety device. The NVK-22 is a new type of vehicle. NVK-22 is a mechanical device used by the military. NVK-22 is a brand new generation computer.

  • NVK-22 no longer has a broken reload animation while supplying.
  • NVK-22 will no longer shoot 2 times if holding the fire button during the reload animation.

LMG XM8 LMG 8XM8

  • The XM8 LMG now has the correct magazine count.

What IS NEW?

Flashpoint's New Map Take a look at The Richtersveld, an arid, rocky South African battlefield where the conflict will get up-close and personal with our latest location, Flashpoint.

Water Treatment Get your crew together and move to flag A1, a short to medium vehicle friendly combat zone that you must take command of. Don't risk losing it to the enemy.

Wellspring Access Move forward with your squad to flag B1, but keep your wits about you as this multi-tiered short to medium close-quarters combat zone will be flooded with enemies.

Fuel Processing Get your crew in the CAV-Brawler and get straight into the fray at flag C1. The close-quarters combat will be all around you at every turn. As a word of caution, keep an eye on sharpshooters.

Construction Tunnel As you enter the battle inside, any infantry at your side will be able to escape.

Extraction of Minerals It's only a short trek across the desert to identify E1, where a new structure and a site tower awaits.

Reactor Maintenance Regroup your squad and lead the way to flag F1. A huge Team Deathmatch inspired space that's yours for the taking – all wrapped around a massive, central reactor core. A close-quarters combat dream.

Solar Substation Push onwards to flag G1 and lock it down fast. This is one flag you want to control. Keep the enemy back!

Camila "Blasco" Our last Specialist enters the fray with Season 4: Eleventh Hour.

Camilla Blasco, an expert in ambush tactics, is on her way to execute deadly assaults on unaware foes with her reconnaissance training and tactical gear.

Placing this device on the ground creates a dead zone in the immediate area, preventing enemy spotting technology and preventing lock-ons from hostile missiles. This handy device will also detect and reveal enemy devices within the immediate dead zone area, allowing you to quickly clean up any enemy intrusion around your objective.

Blasco is able to move swiftly past motion-based Gadgets like Claymores, T-UGS, or Proximity Sensors and larger equipment like Boris' SG-36 Sentry Gun thanks to her reconnaissance training.

Blasco is the ideal game for players seeking for a sneaky approach. However, be aware that you may be able to fool enemy devices, but you may not achieve such results with the actual enemy.

CAV-Brawler, a new vehicle, is capable of traversing small spaces while still providing ample protection for your squadmates inside it.

The primary function of this vehicle is as a squad spawner due to its excellent maneuverability. Your squad has the ability to spawn on this vehicle and actively join you in the push.

This is the infantry trojan horse you're looking for, both with an active threat detection system as well as a defensive system that blasts bullets out in all directions.

AC9 SMG, RM68 Assault Rifle, RPT-31 LMG, and Super 500 Shotgun are among the new weapons.

As you battle it out in the rocky industrial areas of Flashpoint, Season 4: Eleventh Hour has a wide range of weaponry to match any scenario.

AC9 SMG An extremely light submachine pistol that is well-built for quick hipfire exchanges. With its improved receiver ergonomics this small submachine pistol is more maneuverable than its high firing rate would make you believe.

The RM68 assault rifle is a next-generation assault rifle with a distinctive and suppressive design. The built-in silencer provides added stability and recoil control. Take full advantage of the integrated canted sights to adapt to any situation in front of you.

RPT-31 LMG If an SMG or Assault Rifle isn't your cup of tea when it comes to weaponry, then this RPT-31 prototype LMG may be just what you need. It also includes a new "flip-scope" attachment that allows you to tackle encounters as you see fit.

This high risk and high reward sidearm shotgun is designed for short range encounters, and you'll soon find yourself dominating the battlefield as you breach those objectives.

SPH Explosive Launcher is a new gadget.

The SPH Explosive Launcher is great for destruction and anti-infantry play. It has a durable payload that can be attached to players, vehicles, and whatever other surface on the battlefield.

The SPH Explosive Launcher is now available for the Assault Class as a selectable gadget, and it can launch up to two missiles that are housed inside the casing before needing to be reloaded.

Type-88 LMG and SVD are new Vault Weapons.

In the All-Out Warfare arsenal, two iconic weapons from the old days will be available as Vault Weapons.

SVD Version of Battlefield 3

The SVD is a squad support weapon that combines long range with quick and precise semi-automatic fire.

Criteria for Unlocking

  • 100 Kills and Assists with the SVD (Portal) or SVK
  • 50 Kills with Marksman Rifles at a distance of 100m or less

Type-88 LMG in Battlefield 3

The Type-88 LMG is a light machine gun with a 200-round magazine on its side.

Criteria for Unlocking

  • 100 Kills and Assists with the Type 88 LMG (Portal) or M240B
  • 10000 Damage Inflicted with LMGs

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