Babylon's Fall, a PlayStation console game developed by PlatinumGames, has officially ended today, February 27. Square Enix, a world-renowned publisher, provided the soundtrack for the game. However, it didn't attract a large following.
Babylon's Fall was developed as a live service game for PC, PS4 and PS5. While live service games can be lucrative when they are successful, the long list of unsuccessful live service games demonstrates that they are always a significant gamble for the parties involved. So, for instance, Babylon's Fall had terrible sales, so there was only one concurrent player on Steam a few months after its release.
Platinum's live service experiment was doomed to fail due to Babylon's Fall's inability to sell and retain players. The Babylon's Fall servers have been announced, but this will not affect many players since Babylon's Fall was removed from the market last year.
Babylon's Fall was no longer available on digital platforms, but retailers like GameStop removed it from store shelves. One would expect that Platinum's massive failure will discourage them from developing other live service games in the future.
PlatinumGames is still interested in developing games that require a live service, despite the failure of Babylon's Fall. It will be interesting to see how the game will differ from Babylon's Fall in the future. Perhaps the game will be free-to-play as many other live service games, or it may just utilize one of Platinum's existing IP initiatives to attract more players.
PlatinumGames released Babylon's Fall in the same year, and the studio has also released Sol Cresta and Bayonetta 3, two projects that were much loved by gamers, as well as a new project called Project GG, which has been canceled. So far, nothing has been said about the returning Xbox exclusive Scalebound.
Babylon's Fall is now available on PC, PlayStation 4, and PlayStation 5.