Beyond Good & Evil 2 won the little-coveted game with the longest development times ever last year, first presented for the first time in 2008, then re-announced in 2017. The unfortunate consequence appears to be growing more complicated for the ambitious Sci-Fi project.
Last week, the employees of Ubisoft Montpellier were informed that their managing director had no longer worked for the transalpine company, following a local government investigation (Inspection du Travail) that revealed an unprecedented number of developers who are suffering from burnout and taking sick leave.
A Ubisoft spokesperson told Kotaku that their health and well-being are a top priority throughout the Beyond Good & Evil 2 development cycle. "The Montpellier development team is conducting wellness assessments through third parties to identify preventive measures and assess where additional assistance may be needed."
Guillaume Carmona, a former Ubisoft employee with almost two decades of experience, left his Paris office in 2019 to take over as the studio responsible for directing Rayman. Carmona declined to answer questions about his decision to leave the company.
According to sources close to the game's development, Emile Morel, formerly the game's associate director, has been removed. Guillaume Brunier, the game's executive producer, has been hired as the new game director following Benjamin Dumaz's departure.
The fate of the game is becoming more hazy, but in January this year Ubisoft made sure that Beyond Good & Evil 2's development would continue at their studios.