The guys from Blizzard Entertainment have released a new video diary that invites us to explore the apocalyptic territories of Sanctuary, to give us an insight into the open world experience.
The development quartet of Senior Quest Designer Harrison Pinkby, the director Joe Shelyby, the senior designer Dini McMurry, and the artistic director John Mueller are leading the way through the Sanctuary secrets and dark mysteries.
The employees of the Irvine company go into detail about the most essential aspects of Diablo 4's artistic direction, such as the research undertaken to define the settings and the commitment made by Blizzard to realize the Sanctuary's theenorme ambientazione free roaming. There are also indications of new developments in the gameplay of Diablo 4, as well as anecdotes about the game's creation.
The menacing foes we will encounter in the disguise of our alter-ego will be the chemical representation of the eternal conflict between the Celestial Paradise and the Flaming Underworld. Therefore, those who follow Lilith's path will have to confront an infinite number of demons and acquire numerous abilities, both through free exploration of the Sanctuary and by undertaking nightmarish expeditions following the narrative path.
Diablo 4 will be available for PC, PS4, Xbox One, PlayStation 5 and Xbox Series X/S on June 6th, as well as gameplay samples.