Atomic Heart's visuals are compared across Xbox Series X|S, PlayStation 5, and PC systems.
Atomic Heart is now available on Xbox consoles, Xbox Game Pass, PlayStation, and PC.
ElAnalistaDeBits has provided a visual representation of the graphics for today's release.
Analysis reveals that the two flagship Xbox Series X and PlayStation 5, have the same dynamic resolutions. In the indoor areas, 2160p is typically achieved, while it is between 1800p and 1620p in the outdoor areas.
On the other hand, the Xbox Series S has a dynamic resolution of 1080p at 60 frames per second, with 1080p measured in the inner areas and 900p measured in the outer areas.
ElAnalistaDeBits believes that the Xbox Series S version was incorrectly optimized, since the 60 frames per second cannot be maintained outdoors. Better results were possible here.
In all versions, enemy animations have frame rates that are generally unacceptable. During filming, the framerate may also be interrupted at 30 frames per second.
On the PC, the best loading times were measured. Followed by the PlayStation 5.
Finally, the street lights in the PS5 and PC versions are disorganized.
The video's explanation:
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