Tom Henderson, a trusted whistleblower, said he recently had a chance to meet with testers of the pirate action Skull & Bones. According to their accounts, the developers are still not doing as well as the Ubisoft bosses would like.
The insider said the team hasn't yet been able to make all the modifications that would allow Skull & Bones to be referred to as a full-fledged AAA game, for which it would not be a shame to pay $ 70, and this is the price the publisher intends to sell it for.
The project's release was postponed until next financial year (beginning in March 2024) - we recall the one that was announced in 2017.