Dead Space for PS5 is a game that provides information on haptic feedback and adaptive triggers

Dead Space for PS5 is a game that provides information on haptic feedback and adaptive triggers ...

The PS5 Of Dead Space version incorporates the DualSense controller's capabilities and therefore invokes an adaptive trigger for feedback, according to Vincent Wang, the PlayStation Blog's senior brand manager.

With these features, Dead Space gives each of Isaac Clarke's instruments a different behavior, enhanced precisely by the vibration and resistance exerted by the triggers.

The traditional Plasma Cutter, for example, produces a special feedback and the trigger "reloads" after a shot, letting us know that the rifle is ready to fire again. The Pulse Rifle, however, produces gusts that will make us feel every single bullet.

While the integrated speaker will make sounds of various kinds during the maneuvering and exploration phases of the USG Ishimura.

The game will be released in PC, PS5 and Xbox Series X | S versions starting January 27th.

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