During an interview with Multiplayer.it, Troy Johnson, Avalanche Software's Advanced Game Designer, explained how player choices will be reflected in the Hogwarts Legacy missions and the storyline.
Johnson stated that in Hogwarts Legacy there is no moral system based on good or bad acts, but that in any event the players will be able to express themselves through the choices made in the game, which, among other things, may also be reflected in the gameplay.
We might be selfless wizards who choose to always assist others on optional quests, or we might embrace the evil side of magic and embark on the storyline linked to the Dark Arts that is entirely optional, and thus learn "curses without forgiveness."
"In Hogwarts Legacy, we did not have a specific moral code," Johnson said, adding that the way you express yourself alters the game's relationship.
"The first big decision is obviously the creation of the character, which allows you to pick how you want to present yourself in appearance, face, and voice, but the biggest difference is the way you play." "There is a lot of variation, for example, and not everyone will choose to participate in that storyline, and it is a narrative path that opens up to unforgiving curses and the possibility of using them in combat.
Will you be selfless or evil wizards? It's up to you to make the decision.
Johnson stated that the choice of the house (we will decide, not the Sorting Hat) will have "its influence," and have an influence on missions and locations.
“I can’t say too much about the subject, but yes, it has an influence on certain missions and locations, and it is something that, in general, has its worth,” says the author.
On February 10, 2023, Hogwarts Legacy will be released on PS5, Xbox Series X|S, and PC. On April 4, 2023, the PS4 and Xbox One versions will be released, followed by Nintendo Switch on July 25, 2023.
Today we released a new proven Hogwarts Legacy on our pages.