Roadhog, Orisa, Sojourn, and Kiriko are all overwatch 2's January patch

Roadhog, Orisa, Sojourn, and Kiriko are all overwatch 2's January patch ...

The developers have released a patch that is already live. This patch aims to address minor issues with certain heroes and mechanics that have been causing issues for players. Roadhog, Sojourn, and Kiriko are three main heroes that will be improved in this update.

Overwatch 2's third competitive season is expected to begin in early February, and it's anticipated that the game's developers will bring a larger patch with additional, more significant changes. Already, the developers have mentioned some significant changes that will take place next month.

The whole patch notes are available here.


  • Chain Hook – Impact damage reduced from 30 to five. The enemy’s final position after being pulled by the hook is now four meters away from Roadhog instead of three.
  • Scrap Gun – Damage per pellet reduced from 6.6 to six, recovery time reduced from 0.85 to 0.8 seconds, reload time reduced from two to 1.75 seconds, and maximum ammo increased from five to six.

Roadhog has had significant changes since Overwatch 2. The most recent update for the game has reduced the damage of the Chain Hook to just 5 HP, and given Roadhog a better chance of escape.

The main weapon of Roadhog, the Scrap Gun, has been upgraded to compensate for the nerf to the hook scenario. Both the reload and the recovery time have been reduced, allowing for faster firing and more ammunition.

This change gives other players a more balanced experience who may have found Roadhog's one-shot kill potential too difficult to counteract.


  • Fortify – Health bonus reduced from 125 to 75.

The Fortify ability in Orisa was found to be too powerful, granting a 125 HP bonus in addition to other benefits, and players will notice a minor decrease in the bonus HP they receive.

Although it isn't a major change, Orisa players will need to pay more attention to their health bars when using Fortify to ensure they aren't caught off guard.


  • Railgun – Energy gain is no longer based on damage done by primary fine, but instead, each primary fire hit on an enemy now grants five energy. Primary fire damage per projectile is reduced from 10 to nine.

The latest Overwatch 2 update addresses this. Damage-boosted shots will only give five energy per shot, while hitting targets with armor or discord orb will also only grant five energy per shot.

Players will have to be in close situations where they are directly engaging with enemies, according to the patch notes.

  • Healing Ofuda – Recovery time increased from 0.85 to one second.

Kiriko's overall healing capabilities will be greatly improved by the latest Overwatch 2 update, which requires players to be more selective in how they are directing their healing and more often using their secondary fire.

Kiriko has been a popular support pick since her release, mainly due to her exceptional damage output, but her healing abilities were dismissed as overpowered. This change will increase Kiriko's skill ceiling, and players will need to focus more on using damage.

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