Tchia: Nature triumphs over everything, and New Caledonia is a wonderful place

Tchia: Nature triumphs over everything, and New Caledonia is a wonderful place ...

Tchia is a tale set in New Caledonia, the home of the Awaceb development team. The explorable map is not a 1:1 reproduction of its real counterpart, but a reinterpretation intended to enhance the natural beauty of the island in the middle of the Pacific Ocean as well as a playground where you can make the most of Tchia.

The protagonist of the stories told by the young but courageous native girl of New Caledonia is a lover of nature and music, as well as gifted with extraordinary abilities (speaking of adventures with a strong connection with nature, here is a review of Kena: Bridge of Spirits).

Tchia may be described as a "Cozy Game" based on exploration. The term "Cozy" refers to video games that focus on making players "feel at ease" by rewarding them with a balanced reward package. In this case, consider the boat, the small but sturdy hang glider, and the trusty ukulele.

The game is not about getting them, but about the journey we take to get there, and on the panoramas we encounter: on how we choose to use our means and on how we are suggested to do so. Only whispering, never forcing us to act one way or another. The plot plays an important role, giving us a Tchia that is immediately equipped with all the movement skills and statistics required to execute them.

The challenge of completing the tasks and the familiarity with New Caledonia prompted us to explore and reveal every corner of the map throughout the duration of the test. The day slowly gives way to sunset and then to night, allowing us to admire magnificent views now enhanced by the warm morning light and the breathtaking night sky. Finally of a blind but not frightening darkness, dotted with stars

Tchia has no intention of inciting worry in us, but rather to pass the time.

The same theory applies to each of the objects we interacted with. The ukulele allows you to access all of the staff's chords and notes, in sharps, flats, or even plucked, and requires coordination and basic music knowledge.

Even if you only stutter a few notes by a bonfire, or beat a rhythm game mini-game, learning to maneuver the boat is more than satisfying and beneficial. In fact, there is no coincidence that another of Tchia's demo required us to cook a freshly hunted crab.

The rest is done by the design and the visual rendering of the environments: full, vibrant, varied, and suited to Tchia's athletic abilities.

The area we have explored in New Caledonia has all the attributes to surprise and delight the eye, both in full HD and 2K, at 30 or 60 frames per second, while also satiating players with less powerful machines. In particular, we were amazed by the contrast between the water and the sky, both during daylight hours.

Awaceb's developers have made a rather amusing movement system, which can be utilized to climb any vertical surface without wasting energy. Two additional unique movements, when combined, transform the island's passage.

Tchia can swing, swing, and jump by putting himself on a thin tree, while a crab can launch its claws and discover buried objects in the tree. These abilities are as powerful as gameplay mechanics, but they are also symbolic in New Caledonia.

We only know that he is the ruler of the island and the one who kidnaps Tchia's father. The strange creatures of fabric are set on fire by lowering themselves with the Soul Jump into the lamps conveniently distributed on the terrain of the challenge. Their origin and purposes are unfortunately hidden from the part of the demo that precedes the execution.

Tchia does not intend to put us to the test, even when he offers dishes that are a bit spicier than basic exploration, and avoids the repetitiveness inherent in the title's structure. In reality, avoiding it is a task that the demo has accomplished successfully.

The game's production of the latter was sometimes influenced by the settings and sometimes textual, and is accompanied by special cutscenes to complete the narrative package. You may recognize the adventure as being dubbed in Drehu, a local language now spoken by just over a thousand people in New Caledonia.

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