Fans of Tom Clancy's Splinter Cell stealth action franchise will be pleased to know that the Splinter Cell remake strives to maintain the original narrative for modern-day audiences, while remaining true to the 2002 classic's themes.
Ubisoft hasn't said much about the upcoming Splinter Cell remake project since the first announcement back in December of last year.
While the publisher has kept the game quiet, new information has surfaced, as a new scriptwriter job listing for the project at Ubisoft Toronto has revealed significant information about the Splinter Cell remake's scope and objectives.
The listing says:
The remake will be built in Ubisoft's Snowdrop Engine, which will provide a cutting-edge visual and stealth gameplay experience, according to the listing.
Snowdrop is the same engine that has previously powered Ubisoft's The Division franchise.
The remake has been verified to be a linear experience, but the listing states that "experience with a non-linear narrative structure" is preferred. This might mean that the remake might include multiple, non-chronological plot lines, or even an in medias res experience with flashbacks as a plot device.
Fans of Splinter Cell have had a long wait for the final installment in the series, Splinter Cell: Blacklist, which was released in 2013 for the seventh generation of video game consoles. Since then, Sam Fisher and his trifocal glasses have only made minor appearances in Tom Clancy's Ghost Recon: Wildlands and Ghost Recon: Breakpoint.
Although the listing states that work on the remake is still ongoing, we can't give any further information. We'll update our readers as soon as we learn more about the project.