Star Citizen, the controversial area sim from Cloud Imperium Video games, has now raised more than half a billion 'dollars' in funding from backers.
The remarkable turnaround time since Star Citizen was invented is well-documented, with the game still in beta over a decade after its manufacture. However, the vast majority of the effort has been done through crowdfunding, starting with a lucrative $2 million USD Kickstarter in 2012.
Star Citizen has raised $500,075,150 USD in crowdfunding from a total of 4,096,384 supporters, according to the official website of Roberts House Industries. The previous major milestone of $400 million USD raised was reached in November, thus it takes an additional ten months to accumulate another $100 million.
Cloud Imperium Video games has already begun discussions about a number of sequels to Squadron 42, the sport's long-awaited and much-delayed standalone single-player story journey.
Cloud Imperium made the decision earlier this year to limit the quantity of information it shared on its improvement roadmap in order to avert gamers from becoming upset when things went wrong.